Better ui, font and planets.
Space Crash » Devlog
Used Robo Bars progressbar as speed and shields level indicator.
Added nice font and start menu game name logo image.
Added two planets for testing. I used rock material from starter content, but modified to use some emissive with texture coords panning, that gives some kind of clouds effect.
Files
SpaceCrash-v101.zip 256 MB
Oct 29, 2019
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Space Crash
Space ship game for Weekly Game Jam #118
Status | Released |
Author | adamkaczmarek |
Genre | Action |
Tags | 3D, My First Game Jam, Space, spaceship, Unreal Engine |
More posts
- Start menu, first build on WindowsOct 17, 2019
- Intro sequence, game over screen, collected cubes info on uiOct 16, 2019
- Main UI, time countdown, background music play.Oct 15, 2019
- Materials, sounds, post process, collecting power cubes.Oct 14, 2019
- Asteroids, Skybox and space ship steering changesOct 13, 2019
- Started project for Weekly Game Jam #118Oct 12, 2019
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