Started project for Weekly Game Jam #118

Started new project for Weekly Game Jam #118 and hope this one will be my first game i will finish and submit at a time.
Decided to put progress in this devlog.
Choosed Unreal Engine to test my skills i learned in the last few weeks. Started with UE Flying template.
The game idea/background story:
The space station has fallen into a swarm of asteroids. As a result of the collision it lost all of its Power Cubes.
Your task is to fly with Your Spaceship and collect all lost Power Cubes. But You have only ~5 minutes before the Station loose all power.
MVP is to have start/end game screen, playable level allowing player to collect power cubes, collide with asteroids with damage, baisc sounds and a timer.
Also one goal is to make game look nice in visual aspect.
Get Space Crash
Space Crash
Space ship game for Weekly Game Jam #118
Status | Released |
Author | adamkaczmarek |
Genre | Action |
Tags | 3D, My First Game Jam, Space, spaceship, Unreal Engine |
More posts
- Better ui, font and planets.Oct 29, 2019
- Start menu, first build on WindowsOct 17, 2019
- Intro sequence, game over screen, collected cubes info on uiOct 16, 2019
- Main UI, time countdown, background music play.Oct 15, 2019
- Materials, sounds, post process, collecting power cubes.Oct 14, 2019
- Asteroids, Skybox and space ship steering changesOct 13, 2019
Leave a comment
Log in with itch.io to leave a comment.